![]() ![]() Using ZBrush 3.5 tools, you’ll sculpt a heroic male figure, learning each body part as you go, including head, neck, torso, arms, legs, bones, and muscle. Use ZBrush tools to perfect the fine detail His work can be seen in film, video games, and a variety of collectible figures. Scott has worked on titles such as Iron Man, Golden Axe, Species 3, and others. Scott Spencer is a freelance character designer and sculptor currently working at the Weta Workshop in Wellington, New Zealand. Lay the groundwork for believable facial expression with a solid foundation Sculpt different kinds of fabric to clad a heroic character Build skills you can also apply to Maya®, 3ds Max®, Blender, and Photoshop®.Repurpose your figure for film, video games, Web, or digital output.Flesh out your figure with fine detail and costuming.Learn ZBrush remeshing and color-mapping techniques.Create the impression of flesh over underlying muscle and bone.Begin roughing in your figure with Claytubes and other tools. ![]() Break down the regions of the body into simple geometric shapes.Master basic anatomical terms for skeletal regions and muscle groups.Understand the basic tenets of form, proportion, gesture, and rhythm. ![]() You’ll also find anatomy models to use for practice. VALUABLE COMPANION DVD Enhance your learning with video instruction that walks you through the projects in the book. This full-color, illustrated guide teaches you the basics of human anatomy, so you can create captivating human figures that really come to life on screen. To create compelling characters, you need to make them realistic, and ZBrush by itself can take you only so far. ![]()
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